How to Start a Game in Say Cheese! [Story] — A "Just Point the Camera and You're Done" Guide for Dummies

Want to start a run? It's almost offensively simple: open the game on Roblox, hit PLAY on the main menu, and pop — you land in the park, badge clipped on, officially on duty as the park reporter. From there your entire life's mission is one single action: shove the camera viewfinder at whatever's happening in the park, then click to take the shot. And what you shoot? Doesn't matter. It all becomes the next news broadcast.

Quick Answer (Lazy Edition)

  • Hit PLAY on the main menu → session starts
  • Once in the park, use the on-screen "point" button to aim the viewfinder at your target
  • Click → shot taken → you're done
  • Your photo goes up on the park TV as breaking news; the characters react on cue, and the whole reaction chain rolls on downhill behind your photos

Two more things to remember:

  • PLAY starts the session; ENDINGS and SETTINGS are the other two menu buttons
  • The menu tracks your progress with an ending counter
  • Your first step in the park is to aim the viewfinder and click to shoot

Starting a Session from the Main Menu

Say Cheese! [Story] is a Roblox adventure/story experience by Mechanical Boy LLC, and it says right out loud that it's based on Nicky Case's We Become What We Behold. If you've played the original, you already know the loop: photograph the characters → broadcast it → watch the consequences snowball.

The main menu has exactly three buttons: PLAY, ENDINGS, and SETTINGS. PLAY is the one that launches the game and drops you in the park. It also shows an ending-discovery counter (something like "found 5/12 endings in one recorded play") — the exact number depends on your progress, because it's counting how many endings you personally have discovered.

Your Role: A Reporter for Big Media

The game hands you your identity right at the start: a reporter employed by "Big Media," working in the park. Your KPI is exactly one line — make sure everyone keeps their eyes glued to the screen for the latest news. As for whether you spend the trip manufacturing chaos and panic, or trying to bend fate toward a little hope? The game hands that choice straight to you, unedited.

The First Thing You Do in the Park

You start out dropped into a park scene: round-headed and square-headed characters wandering around, a TV dead center, plus a camera viewfinder. The on-screen prompt "POINT & CLICK" is there to teach you the job: aim the viewfinder, click, take the photo. That's the game's core input, and it's your first errand every single run.

Your photos matter: they air as news captions on the park TV, and the caption is tied to whatever's in frame. In one recorded play, photographing a character in a hat produced the caption "wow, nice hat"; other captions that same session included "why is everyone smiling?" and "who pays the screamers?" — which captions you see depends entirely on what you point at.

Once the broadcast ends, the characters start performing — crowding around the TV, screaming, panicking — and the news cycle keeps turning. So your photos aren't just documenting the park; they're steering the whole game's mood.

How a Game Ends, and Why You Replay

A session can wrap up with an on-screen instruction telling you to "click to take the last photo," with the scene sitting there in a dim park — that's the end of the story your photos built with their own hands.

Every playthrough runs into a different ending (one recorded play hit the "viral ending"), and the ENDINGS counter in the menu records what you've found. Players restart over and over just to dig up more endings — the recorded player in the original video set themselves a goal of five endings in one video, then kept starting fresh runs to force it. Every new session is a fresh chance to photograph something different and shove the park toward a different fate.

To string the story premise together more deeply, check out the Say Cheese! story explanation page, and head to the codes and updates pages to see what extras are currently available.